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Videogame Workshop is an independent videogame development studio based in Minnesota. Our games are puzzley, interesting, and easy for anyone to play. We share our insights and dialogue as we develop.
With funding for PBS rescinded, we’re moving forward and creating our own games. If you like small puzzley games, thoughtful design, or the kind of thinking that happens before a prototype hits a screen, follow along on Patreon. If you’re looking for a respectful, collaborative, and excited development partner for your project, reach out!
Dennis Ramirez
An award winning game designer who has spent the past 16 years designing, studying, and assessing videogames, Dennis believes every game is a turn based game if you slow it down enough.
Dennis served as Game Director on Skillsville and Hero Elementary, two original PBS/TPT properties. His expertise at the intersection of research, design, and implementation allow him to conduct and oversee innovative projects involving videogames, while being actively involved with each step of the design and research processes.
Check out more of Dennis’ work here.
Charlie Mackin
An award winning game designer with over 6 years experience developing games for all ages, Charlie believes that all games are teaching something, and all games need a grid.
Charlie was the lead game designer for the PBS IPs Skillsville and Hero Elementary. She also designed the board game Décorum and its expansion Movin’ Out; both sold out multiple print runs and are available in multiple languages.
Check out more of Charlie’s work here.
If you like our content, consider joining our Patreon! We host a podcast, post about what we’re currently working on, and share development resources with our subscribers.